We’ve had a slow down in progress lately, primarily due to a good portion of our team members being busy outside the project. Don’t worry though, we’re still going strong and we’ve been working on some exciting things. In fact, we’re planning on doing a livestream once more on our YouTube channel (which you can check out here) sometime soon so we can show you what we’re currently developing.
We understand some frustration in our project’s community in that there’s been less frequent progress updates lately, with less work examples being shown. As mentioned prior, we’ve had a slowdown and therefore haven’t had the opportunity to showcase anything exciting. But we’re planning to get back in the groove of things and hopefully provide you with a lot of new stuff in the next couple months. We’re very passionate about this project, and we can see our followers are as well!
It takes time to make a good game, especially with a team as small as ours. But we’d rather take some time to get it right rather than rush it and make the game unenjoyable. We’re still planning on releasing an early alpha demo when we can. Remember that since this initial release will only be an alpha demo, it will be fairly preliminary with only the most basic of features. But we’ll let you know what we’re working on and what’s to be added next with each release… this is a surprisingly big game, so it’s going to take quite a bit of time before the whole thing is truly complete.