July Object Contest Winners Announced!

Attention! We’ve finally announced our July Object Creation Contest winners! It was a tough pick, as we received a lot of really awesome submissions. But we’ve managed to narrow it down to the three best – and they’ve won a spot in the game.

 

To see the winners and their awesome object submissions, drop by our Discord in our #announcements channel and it will be the latest message you see, paired with 3 images (the submissions). https://discord.gg/Vs5u8hp

 

Also, be sure to stick around to follow the development of this project, AND see the latest contests we have running. You could have a chance to participate and win in our next one!

 

A teaser…

We know you’re probably wondering… how is the sky around the lot going to work? Instead of having an isolating gray void surrounding the lots your ponies live on and visit, there will instead be a dynamic sky that adds a little charm and makes the game feel less empty beyond the visible lot. Although not fully developed and implemented yet, the sky will change based on the time of day in the game. So for example, during normal daytime, the sky will be blue with scattered clouds, while evening and dawn will have various orange tones. And as you can see from the image, nighttime will be a dark purple with scattered animated stars – which can help liven up the atmosphere while your ponies are sleeping and there is minimal action happening on the lot.

Now Recruiting – 3D Animators Needed

Hello everypony! We’ve been working hard the last few months and have finally reached the point of getting our ponies in the game – however, we need animations. We’re looking to recruit a skilled volunteer 3D animator or two to make a great addition to our team! If you are interested in recruitment, please contact us through our contact form or reach out to us in the #recruitment channel of our Discord server.

Progress Update for 2021

Hello everypony! We’ve been a bit quiet the last month, aside from a couple 3D modeling live streams on our YouTube channel (which you can check out here!), but we’re still hard at work on the game. Though we’ve been going through a slowdown lately, it’s important to remember all projects of this size, with a very small team and essentially no budget, typically go through these kinds of slowdowns periodically. But with motivation and passion, they are sure to swing right back! We’d like to thank you all for sticking with us this far in supporting the project. It means a lot to us! We’ll be sure to continue working hard on the game, and to bring you something new and exciting this year regarding the project.