We’ve got a new progress update video showcasing some more object placement, along with the floor tool. There’s obviously still a lot to do, but we thought it would be great to show you what we’ve had going this month. Also, if you hadn’t seen it yet, we’ve uploaded our current soundtrack to our channel. There’s still more songs on the way for that, so keep your eyes peeled! The post below this one will have a link to the OST playlist.
Author: aeast667
The Ponies Soundtrack now on YouTube!
Although there’s quite a bit more music tracks to go, we’re now ready to share the game soundtrack with you, produced by our awesome music artist Makazi! Give it a listen here: https://www.youtube.com/playlist?list=PLZgV46wCDrs-qBAjz3Z-Ufcbkbpv_937D
April Progress Update
Wall tools, music, and data files are just some of the stuff we’ve been working on this month. Speaking of music, we’ll soon be sharing some of our soundtrack with you; including the theme song, some buy and build tracks, and a create a pony track. We also plan to share a progress update video on our YouTube channel showing off more of the in-game buy mode, along with the progress of the floor placement tool. As always, we’ll keep you posted!
Tune In on Our Programming Stream!
UPDATE: Did you miss out on the coding livestream for our project? Have no fear! You can watch it here: https://youtu.be/QCaRUmmsikw
Attention everypony! On Tuesday, at 2 PM UTC (7 AM PT, 10 AM EST), one of our awesome programmers will be streaming some coding for the game. Tune in on Twitch at https://twitch.tv/ebunix, or YouTube at https://gaming.youtube.com/channel/UClDSl_np6g6RxufWbqn5O7w. We hope to see you there!
March 2018 Project Update
Hello everypony! We’re happy to announce that with our hard work over the past months, we’ve been able to get a basic buy and build mode in order (though build mode is still quite incomplete). Object placement, a floor tool, and of course the important data that accompanies it. Through the coming months, we promise to build upon the game more and more until we’re able to release a playable pre-alpha build. As we promise, the game will be free to play all through development and even when it’s completed. We estimate that the first playable build will be out by summer, but keep in mind that can always change. The last important thing that we’d like to tell you is that we still need help with 3D modelling and animating, so if you’re interested in helping, feel free to contact us and you could have a chance to become a part of the project!
